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Friday, December 24, 2010

the Next Game

Just a heads up - what with the holidays and such the next Mercenary Campaign game will be January 18th 15th. Im quite happy to hand off a scenario if someone else wants to run a more standard game in the mean time. Or if someone has a scenario they want to run, just contact me and I'll post it on here.

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Correction its the 15th - I read the date wrong

Thursday, December 23, 2010

[fluff] **Newsflash** Keystone, 3070 Jan. 6th

INN -- Mere minutes ago the gunfire ended.
      Mercenaries hired to provide protection for our magnificent Earthwerks Central complex were sent out to investigate reports of suspicious activity in the Earthwerks workers apartment district. Showing surprising care and great use of the renowned dexterity of mechs, the detachment sent to investigate navigated the cramped alleys and narrow side streets of that district.With a captured Clan assault omnimech in the forefront the militants vehicles were forced to withdraw under heavy fire, reportedly losing several vehicles and an apartment building that had been turned into a vehicular supply depot. Investigations into how those vehicles got into the building are underway.
     Tragically, militants driving medium weight hovertanks attempted an obvious flank attack. In an incident that would have been laughable if it were not for the body count, three of the onrushing hovercraft failed to make the famous bend next to our INN tower. Racing through the city at break neck speeds usually only seen in races, the ensuing crash resulted in a hovercraft flipping end over end through our parking lot before slamming into the building at over 125 km/hr. While design parameters instituted in civilian building during the Age of War prevented a total structural failure, entire floors were horrendously damaged and we have too many employees injured or worse.
     In an ironic twist, the Word of Blake Liaison attached to the mercenary unit was the first responder on site and helped to both stabilize the structure and clear a path for fire and EMS personnel. Our photos of this may be the first know images of a Celestial Omnimech acting in such a humanitarian manner in the entire Inner Sphere. We will be following the developments of the story as they happen.

The peace of Blake be upon you. The journalists at INN over simplified matters of course. The two groups of attackers do not appear to be from the same faction. The material inside the supply cache indicate modern era designs or equipment. The hovercraft attack were all vintage machines produced prior to the molestation of the Helm Memory Core, in fact the chassis that was horribly wasted by improper handling before it hit the building appears to have been from 2860. There appears to be activity from two of the known insurgent groups now that you have landed on planet.

Wednesday, December 15, 2010

There may come a time when i need a favor from you....

Welcome to Keystone mercs. Here are the options for the scenarios available.

1. The neighbors new car - something suspicious has been sighted over in the workers apartment district. Go check it out. - cost 300 pts
2. Was that a fish?! - something suspicious is going on in the Botanical Gardens, it may just be squatters, but you should check it out anyways. - cost 150 pts
3. Disperse the protesters - the local student activists are at it again. Go shoo them off, but remember that the news copters are hovering around. (any mechs with machine guns have access to riot rounds and tear gas srms are available for standard srms.) - cost 225 pts

Don't forget that you MUST protect the Earthwerks facilities.

Due to work issues I will not be able to start the game until 2 pm

Sunday, December 12, 2010

Roster as of 12/12

Unit roster

Pilot   Mech   Skills   Skill points left
Hauptmann Krauthammer Thunderbolt TDR-10M Maneuver Ace  8
(the NPC commander of the merc unit)
Alex   Hollander BZK-F6X Crackshot  8
Billy   Wolverine WVR-9W2 Jump and Shoot  5
Garrett   BlackJack Omni  Medium Mech Lvl 1 6
      Jump and Shoot
George   Blackjack BJ-3  PPC Specialist 1 5
      Scoot and Shoot 1
Hunter   Lightray 4W2  Medium Mech Lvl 1 6
Jake   Phoenix Hawk LAM? Medium Mech Lvl 2 3
Jon   Thunder Thr-2L  Crackshot  14
JT   Locust 6X2  Evasion 3  9
Matt   Orion Custom  none   11
Scott   Xanthos XNT-3P  PPC Specialist 1 4
Tony   Hunchback 5P  Scoot and Shoot 1 8
Virus   Blood Asp omni  Pulse Laser Spec 3 5

Reserves
Dave (Inactive)  Longbow 12X  Missile lock  10
Steven (Inactive) Centurion CN9-D5 Rapid Fire Autocannon 4

Typhoon Alpha  Typhoon RAC  none   2
Typhoon Beta  Typhoon RAC  none   4


Kill Tally - whose the deadliest?
Name  Mechs Vehicles Infantry Other
Dave  4 5  0  0
George  3 5  0  0
Jon  1 2  0  0
Billy  1 1  0  0
Steven  1 1  0  0
Garret  1 0  2  0
Matt  1 0  0  0
Scott  1 0  0  0
Virus  1 0  0  0
Alex  1 0  0  0

Sunday, November 28, 2010

Roster as of 11/28

Unit roster

Pilot                                Mech                                      Skills                              Skill points left

Hauptmann Krauthammer  Thunderbolt TDR-10M           Maneuver Ace                8
(the NPC commander of the merc unit)
Jon                                 Thunder Thr-2L                         Crackshot                       14 Dave                              Longbow 12X                           Missile lock                      10 Jake                               Phoenix Hawk Lam                   Medium Mech Lvl 2        3 Billy                                Wolverine WVR-9W2              Jump and Shoot               5
George                           Blackjack BJ-3                         PPC specialist 1, Scoot and Shoot 1                  5 Alex                               Hollander BZK-F6X                 Crackshot                        8 Steven                            Centurion CN9-D5                   Rapid Fire Autocannon     4
Garrett                            BJ Omni - Command                Medium Mech Lvl 1, Jump and Shoot       5
Hunter                            Lightray 4W2                            Medium Mech Lvl 1        6
JT                                   Locust 6X2                              Evasion 3                         9
Virus                               Blood Asp omni                       Pulse Laser Specialist 3         5
Tony                               Hunchback 5P                         Scoot and Shoot 1           8 Matt                                Orion Custom                          none                               11
Scott                               Xanthos XNT-3P                    PPC Specialist 1              4

Typhoon Alpha               Typhoon RAC                          none                                 1
Typhoon Beta                 Typhoon RAC                          none                                 3



Kill Tally - whose the deadliest?
Dave - 4 Mech Kills, 5 Vehicle Kills
George - 3 Mech Kill, 5 Vehicle Kills
Jon - 1, Mech Kill, 2 Vehicle Kill
Billy - 1 Mech Kill, 1 Vehicle Kill
Steven - 1 Mech Kill, 1 Vehicle Kill
Garret - 1 Mech Kill, 2 Infantry Kill
Matt - 1 Mech Kill
Scott - 1 Mech Kill
Virus - 1 Mech Kill
Alex - 1 Mech Kill

Welcome to Keystone

Welcome to Keystone, your new duty station mercs. Please remember to keep your re-breather on until you are in an environmentally sealed vehicle or building.

Keystone Planetary Data 

  • Number of Satellites: 1 (Ea)
  • Surface Gravity: 1.1
  • Atm. Pressure: Low (Tainted)
  • Equatorial Temperature: 35°C (Temperate)
  • Surface Water: 35%
  • Highest Native Life: Plants 

You've been hired to provide additional support for the defense of the headquarters of Earthworks incorporated here on Keystone.

There are three active forces on planet that you will need to protect against.
  1. The "Loyal Opposition" - this group is ostentatiously only against Word of Blake occupation of the Free Worlds League. Known to have one lance of medium mechs and one company of vehicles, primarily wheeled and hover.
  2. Citizens for a Democratic Keystone - what started out as a peaceful student protest group has become something more sinister. Expect light vehicles supporting possible terrorist actions and rumors of massed infantry.
  3. Freedom Now! - rumored to be trained by Capellan and Chaos March insurgents, while poorly equipped with older vehicles in general, the elite infantry of this group is rumored to have access to at least one squad of battle armor somehow, with rumors of a whole platoon.

Bonus Skill points
     Everyone has the opportunity to gain bonus skill points. I am currently working on a map for the city on Keystone you will be defending and policing. However a proper city needs buildings to fill it. So here's the deal;
  • you gain 1 skill point for each unique building you come up with
  • you can get 2 skill points for a building that is useful as an objective or has some additional side effect in game play. Give me something to use and you get additional points
  • you can get a maximum of 6 points total
  • to send an idea just post it in the comments

    Sunday, November 21, 2010

    Contract

    The companies time in the Federated Suns has come to an end, and by an almost unanimous vote the players have chosen a defensive contract with Word of Blake in the Free Worlds League.

    So as the company loads back onto their dropships the sky lights up with the drive flares of a massive amount of incoming dropships and the blasts of orbital fire streaking down to the ground. The second wave of the assault on New Avalon is dropping in.

    It takes roughly 2 months of travel to cross the core of the inner sphere and cross the Free Worlds league after a stop at the industrial power house of New Earth (this is where any mech swaps would take place so the pilots will have atleast some experience in their mechs).

    This is a preliminary list of chassis that will be available - in case you want to search online for stuff. Mechs with an * are known for urban or counter insurgency use.
    • Assassin (Light)
    • Battlehawk (L)
    • Blackjack (Medium)*
    • Blackjack Omni (M)*
    • Bloodhound (M)*
    • Buccaneer (M)*
    • Catraphact (Heavy)
    • Cestus 7A (H)
    • Clint (L)
    • Commando (L)*
    • Cronus (M)
    • Crusader (H)
    • Emperor (H)
    • Firestarter (L)*
    • Firestarter Omni (L)*
    • Flea (L)*
    • Grand Crusader (A)
    • Guillotine (H)
    • Hatchetman (M)*
    • Hercules (H)
    • Highlander (A)*
    • Hunchback (M)*
    • Javelin (L)*
    • King Crab (A)*
    • Koschei (H)
    • Nightsky (M)
    • Ostroc (H)*
    • Ostsol (H)*
    • Panther (L)
    • Quickdraw (H)
    • Sentry (M)*
    • Shootist (H)
    • Sirocco (A)*
    • Spider (L)
    • Strider Omin (M)
    • Tempest (H)
    • Thug (A)
    • Thunder (H)*
    • Toyama (H)
    • Urbanmech (L)*
    • Victor (A)*
    • Vulcan (M)*
    • Warhammer (H)
    • White Flame (H)
    • Wolverine (M)
    • Wyvern (M)*
    • Xanthos (A)*