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Friday, December 24, 2010

the Next Game

Just a heads up - what with the holidays and such the next Mercenary Campaign game will be January 18th 15th. Im quite happy to hand off a scenario if someone else wants to run a more standard game in the mean time. Or if someone has a scenario they want to run, just contact me and I'll post it on here.

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Correction its the 15th - I read the date wrong

Thursday, December 23, 2010

[fluff] **Newsflash** Keystone, 3070 Jan. 6th

INN -- Mere minutes ago the gunfire ended.
      Mercenaries hired to provide protection for our magnificent Earthwerks Central complex were sent out to investigate reports of suspicious activity in the Earthwerks workers apartment district. Showing surprising care and great use of the renowned dexterity of mechs, the detachment sent to investigate navigated the cramped alleys and narrow side streets of that district.With a captured Clan assault omnimech in the forefront the militants vehicles were forced to withdraw under heavy fire, reportedly losing several vehicles and an apartment building that had been turned into a vehicular supply depot. Investigations into how those vehicles got into the building are underway.
     Tragically, militants driving medium weight hovertanks attempted an obvious flank attack. In an incident that would have been laughable if it were not for the body count, three of the onrushing hovercraft failed to make the famous bend next to our INN tower. Racing through the city at break neck speeds usually only seen in races, the ensuing crash resulted in a hovercraft flipping end over end through our parking lot before slamming into the building at over 125 km/hr. While design parameters instituted in civilian building during the Age of War prevented a total structural failure, entire floors were horrendously damaged and we have too many employees injured or worse.
     In an ironic twist, the Word of Blake Liaison attached to the mercenary unit was the first responder on site and helped to both stabilize the structure and clear a path for fire and EMS personnel. Our photos of this may be the first know images of a Celestial Omnimech acting in such a humanitarian manner in the entire Inner Sphere. We will be following the developments of the story as they happen.

The peace of Blake be upon you. The journalists at INN over simplified matters of course. The two groups of attackers do not appear to be from the same faction. The material inside the supply cache indicate modern era designs or equipment. The hovercraft attack were all vintage machines produced prior to the molestation of the Helm Memory Core, in fact the chassis that was horribly wasted by improper handling before it hit the building appears to have been from 2860. There appears to be activity from two of the known insurgent groups now that you have landed on planet.

Wednesday, December 15, 2010

There may come a time when i need a favor from you....

Welcome to Keystone mercs. Here are the options for the scenarios available.

1. The neighbors new car - something suspicious has been sighted over in the workers apartment district. Go check it out. - cost 300 pts
2. Was that a fish?! - something suspicious is going on in the Botanical Gardens, it may just be squatters, but you should check it out anyways. - cost 150 pts
3. Disperse the protesters - the local student activists are at it again. Go shoo them off, but remember that the news copters are hovering around. (any mechs with machine guns have access to riot rounds and tear gas srms are available for standard srms.) - cost 225 pts

Don't forget that you MUST protect the Earthwerks facilities.

Due to work issues I will not be able to start the game until 2 pm

Sunday, December 12, 2010

Roster as of 12/12

Unit roster

Pilot   Mech   Skills   Skill points left
Hauptmann Krauthammer Thunderbolt TDR-10M Maneuver Ace  8
(the NPC commander of the merc unit)
Alex   Hollander BZK-F6X Crackshot  8
Billy   Wolverine WVR-9W2 Jump and Shoot  5
Garrett   BlackJack Omni  Medium Mech Lvl 1 6
      Jump and Shoot
George   Blackjack BJ-3  PPC Specialist 1 5
      Scoot and Shoot 1
Hunter   Lightray 4W2  Medium Mech Lvl 1 6
Jake   Phoenix Hawk LAM? Medium Mech Lvl 2 3
Jon   Thunder Thr-2L  Crackshot  14
JT   Locust 6X2  Evasion 3  9
Matt   Orion Custom  none   11
Scott   Xanthos XNT-3P  PPC Specialist 1 4
Tony   Hunchback 5P  Scoot and Shoot 1 8
Virus   Blood Asp omni  Pulse Laser Spec 3 5

Reserves
Dave (Inactive)  Longbow 12X  Missile lock  10
Steven (Inactive) Centurion CN9-D5 Rapid Fire Autocannon 4

Typhoon Alpha  Typhoon RAC  none   2
Typhoon Beta  Typhoon RAC  none   4


Kill Tally - whose the deadliest?
Name  Mechs Vehicles Infantry Other
Dave  4 5  0  0
George  3 5  0  0
Jon  1 2  0  0
Billy  1 1  0  0
Steven  1 1  0  0
Garret  1 0  2  0
Matt  1 0  0  0
Scott  1 0  0  0
Virus  1 0  0  0
Alex  1 0  0  0